Click here to view a video that shows how to avoid some amateur filming mistakes.
David Noël TGJ 3M1 2013
Thursday, 23 January 2014
Using Splits
Click here to view a simple example of splitting clips and putting them together.
Thursday, 12 December 2013
Thursday, 28 November 2013
South Park
Rocket Movie
Hill Climb Racer
This is my version of hill climb racer. The flash file seems to show more than what is actually on the stage, which is why the scrolling background glitches. The truck and wheels are keyframed every frame to orient them.
Moving Power Clip
This is similar to my zebra power clip, except that I have a tweened background. The background has been copied and flipped so that it repeats smoothly.
Flying Eyeball
Shape Tweens
I made two different shape tweens. The "haha" turns into an amused guy and the ear of corn morphs into the word corn.
Tuesday, 26 November 2013
Nested Animation
Thursday, 7 November 2013
Stoplights
A stoplight made in Flash CS4. This shows the different timings of animation. The lights turn on and off when I keyframe and change the fill colour
Monday, 4 November 2013
What Is The Difference Between Straight Ahead And Pose To Pose Animation?
A) Straight ahead animation involves drawing every frame in the movie. In pose to pose, you create the start and the end, and the computer fills in the middle.
B) The difference between the types isn't really visible during playback, but straight ahead animations may have some inconsistencies from frame to frame.
C) Pivot is straight ahead animation. Flash uses both kinds. There are pose to pose tweens, or you can keyframe straight ahead.
D) I prefer straight ahead animation when I have the time to do it, as you have more control over what the final product looks like.
B) The difference between the types isn't really visible during playback, but straight ahead animations may have some inconsistencies from frame to frame.
C) Pivot is straight ahead animation. Flash uses both kinds. There are pose to pose tweens, or you can keyframe straight ahead.
D) I prefer straight ahead animation when I have the time to do it, as you have more control over what the final product looks like.
Halloween Flashlight
Mr. Potato Head
A classic toy made into a Flash game. I used a drag & drop scrip for each moving piece.
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